Jonathan Blow
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Compiler Q&A, September 2024
Jonathan Blow
6. Breaking the Pattern (with Casey Muratori)
Jonathan Blow
5. Experimental Gameplay (with Marc ten Bosch)
Jonathan Blow
4. Being Particular About Design (with Casey Muratori)
Jonathan Blow
Braid, Anniversary Edition, Launch Trailer
Jonathan Blow
3. Starting the Art (with David Hellman and Frank Cifaldi)
Jonathan Blow
2. Getting the Game Going (with Casey Muratori)
Jonathan Blow
1. The Origins of Braid (with Casey Muratori)
Jonathan Blow
Discussion with Casey Muratori about how easy precedence is.
Jonathan Blow
Braid, Anniversary Edition trailer: full version
Jonathan Blow
Braid, Anniversary Edition trailer: short version
Jonathan Blow
Weekend Project: Color Animation Editor (part 6)
Jonathan Blow
Weekend Project: Color Animation Editor (part 5)
Jonathan Blow
Weekend Project: Color Animation Editor (part 4, tired late
Jonathan Blow
Weekend Project: Color Animation Editor (part 3)
Jonathan Blow
Weekend Project: Color Animation Editor (part 2)
Jonathan Blow
Weekend Project: Color Animation Editor (Part 1)
Jonathan Blow
Treemap Viewer, part 7 The Last
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Treemap Viewer, part 6
Jonathan Blow
Treemap Viewer, part 4
Jonathan Blow
Treemap Viewer, part 5
Jonathan Blow
Treemap Viewer, part 3
Jonathan Blow
Treemap Viewer, part 2
Jonathan Blow
Treemap Viewer, part 1
Jonathan Blow
Improving Invaders, Part 4
Jonathan Blow
Improving Invaders (part 3)
Jonathan Blow
Improving Invaders (part 2a)
Jonathan Blow
Improving Invaders (part 2b)
Jonathan Blow
Improving Invaders (part 1)
Jonathan Blow
Programming Language Beta Q&A, April 2023
Jonathan Blow
Compiler Beta Q&A, March 4, 2023
Jonathan Blow
Programming Language Beta Q&A, January 2023
Jonathan Blow
Programming Language Q&A, December 2022
Jonathan Blow
Game Engine Programming: Animation File Format, part 3.
Jonathan Blow
Game Engine Programming: Animation File Format, part 2.
Jonathan Blow
Game Engine Programming: Animation File Format, part 1.
Jonathan Blow
Game Engine Programming: A Simple Package Format
Jonathan Blow
Design Discussion with Casey Muratori, #2
Jonathan Blow
Q&A with Programming Language Beta Users
Jonathan Blow
Design Discussion with Casey Muratori
Jonathan Blow
Making a big change without breaking the program.
Jonathan Blow
Announcement
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Talk: Video Games and the Future of Education
Jonathan Blow
Puzzle Game Water Rendering, discussion with Casey Muratori
Jonathan Blow
How 3D video games do graphics.
Jonathan Blow
Discussion: Puzzle Game Movement Systems, with Sean Barrett.
Jonathan Blow
Programming Discussion: Speed, w/ special guest Sean Barrett
Jonathan Blow
Q&A: Making Programming Language Parsers, etc
Jonathan Blow
Discussion: Making Programming Language Parsers, etc (Q&
Jonathan Blow